Helped build and was responsible for the texture variations for the different training gyms; new props from start to finish; helped with new venues and stadiums and worked on existing environments.
Personal Project intended to replicate as faithfully as possible a frame from the original movie Beauty and The Beast. Work in progress
Made using Maya, Zbrush, Substace Painter, Arnold and Photoshop for the final touches.
Personal project made using Maya and Substance Painter.
Rendered in Arnold
Personal project, modeled in Maya, textured in Substance Painter and rendered in Arnold
Personal project. Model done in Maya and textured in Substance Painter 2.0
Originally modeled in Maya for a term 1 assignment at Vancouver Film School, recently revisited and retextured in Substance Painter, and rendered in Renderman 21
The following are personal projects that I've been working on in my spare time
Personal modeling project on R2-D2
Textured in Substance Painter and rendered in Arnold
Having fun with LEGO Digital Designer