We needed 9 different gyms for the player to train. I helped with the build for the general gym, and was responsible for all the variations done through textures for the different countries. New props for the gyms and venues from start to finish; helped with new venues and stadiums as well as working on existing environments.
Personal Project intended to replicate as faithfully as possible a frame from the original movie Beauty and The Beast. Work in progress
Made using Maya, Zbrush, Substace Painter, Arnold and Photoshop for the final touches.
Personal project made using Maya and Substance Painter.
Rendered in Arnold
Personal project, modeled in Maya, textured in Substance Painter and rendered in Arnold
Personal project. Model done in Maya and textured in Substance Painter 2.0
Originally modeled in Maya for a term 1 assignment at Vancouver Film School, recently revisited and retextured in Substance Painter, and rendered in Renderman 21
Maya - Substance Painter - Renderman
The following are personal projects that I've been working on in my spare time
Personal modeling project on R2-D2
Textured in Substance Painter and rendered in Arnold