Personal project, modeled in Maya, textured in Substance Painter
Originally modeled in Maya for a term 1 assignment at Vancouver Film School, recently revisited and retextured in Substance Painter, and rendered in Renderman 21
Personal project. Model done in Maya and textured in Substance Painter 2.0
DL-44 Han Solo BlasterModeled in MayaTextured in Substance PainterRendered in Renderman
Work in progress environment, modeled in Maya, Textured in Substance Painter and rendered in Renderman
Personal modeling project on R2-D2
Personal test project. Modeled and rendered in Cinema 4D to the test depth of field on the physical render.
Student demo reel made at Vancouver Film School, 2015